Suckerpunch’s newest effort still has no release date but more and more videos are popping up online and it promises to be a great exclusive for PS4.
Ghost of Tsushima was announced at Paris Games week in 2017, developers stating that it did not want to announce it too early because many of the games mechanics were still in production, but a lot of features have already been revealed and it sounds very exciting.
The game is set in the 1200’s during the Mongol invasion of Japan, you play as Jin, the last Samurai, learning to survive and using new knowledge of the way of the ghost, ultimately saving Japan from the invaders, using new weapons and skill sets in the usual format for open world games.
A few videos have surfaced online with gameplay and cinematics and boy what a treat people are in for if the release goes well. Suckerpunch studios have always promised a deeper venture into open world gaming since their highly acclaimed Infamous series. With a huge open world spanning across Japan, apparently with no way points, to secure the players total immersion and freedom to explore as much as possible.
As with most open world efforts, the focus with combat usually snaps to the hack and slash genre, with the exception of games like Red Dead Redemption 2 and God of War, where tactics are used during combat, Suckerpunch aim to expand on this idea by making combat more tense, you will have to rely on speed and making use of an enemies mistakes and find a good time to strike, as said before Jin will have to learn new ways of combat and stealth, and there appears to be a good system of traversal throughout the world.
As with most exclusive ps4 games this last year, the graphics are stunning, simply beautiful. Which gave most viewers the inclination that Ghost of Tsushima would be released on the next gen console along with other games such as Cyberpunk 2077, or even the possibility of cross-gen releases. Much is still to be said of the actually release date but there are rumours online of August 2019.
This game has an immense following as there are hardly any games out there with the fantasy setting of becoming a Samurai, the developers have paid a lot of attention to detail for the setting of Japan, particularly in regards to sounds, animals and even birdsongs, with the music being provided by Shigeru Umebayashi. One absolutely great feature is that some fighting could be moved to a different camera angle, with nods to classic games like Soul Calibur and Tekken.